, placing the developer in the role of a high-level orchestrator rather than a line-by-line writer. The interface now allows for parallel workspaces where separate agents can tackle different tasks simultaneously, signaling a move toward "agent-first" development.
I Tried NEW Cursor 3: They (try to) Change The Game
(Opus 4.6) lagged significantly in speed, though it delivered high-quality code. The takeaway is clear: speed often comes at the cost of architectural depth, and
One of the most ambitious features is the introduction of cloud agents. These allow you to run prompts in a remote virtual machine, theoretically freeing your local resources. However, the experience feels unpolished. During testing, the cloud environment lacked basic binaries like
, forcing the agent to spend valuable time and tokens installing dependencies and generating app keys. While it eventually succeeded in creating a pull request, the process felt slower and more cumbersome than local execution. Unless you are away from your main machine, the local agent remains the superior choice for efficiency.
adoption. Running a single multi-agent session for a simple CRUD project consumed approximately $5 worth of usage from a standard monthly plan. For context, a few hours of intensive agentic work could easily exhaust a user's monthly token quota.
is brilliant. It anticipates a future where we prompt, review, and merge rather than type. However, the current pricing model and the overhead of cloud environments make it a hard sell for the budget-conscious developer. If you value the ability to run three models against the same problem to find the best solution, the workflow is unmatched. For everyone else, it’s a glimpse into an expensive future that still needs a few more iterations to become a daily driver.